The Prize of Dragons

▬▬ι══════════════════════════════> Location: Travel North- South East of Fang Mountain- Within the Labyrinth of Shadows (Forest) / Planet: Oscirath /

Weather: Cold and Foggy / 426 CY Oscirath

▬▬ι═══════ Next Sesh- Saturday- 05/28/2026═══════>

▬▬ι═══════ Previous Session Recap ═══════>

A major battle takes place with the cloned General Ominous Black- (Clone of Agnel) and his black dragon.

A rescue mission in the skies which results in the saving of two green dragon wyrms and Astyrax (Legendary Green Dragon).

Urzath's fate was spared. He resides with Astryax as a loyal servant.

The fall of Ominous Black to Agnel's Mace leaves what appears to be a rift in the soul of Agnel. The reflected version of Agnel still resides somewhere within his mind. (Baby Billy)

The Green Dragon's loot is gifted to the party.

▬▬ι══════Visions and Dark Portents════════>

The Tower rises in the distance. The Tower is only visible while the dragon scale is filled with the blood of the party. Visions of darkness come to those who gift blood to the scale.

▬▬ι═══════What is Known═══════>

The elves of the North and Erethor have waged wars upon SilverAxe's thrawns. The Elves have forged the mithril and use it in it's full capacity.

The allies who tend to the ship of fools have ambushed several journeying legates near Fang Mountain. A rocky divide seperate the party from their encampment.

▬▬ι═══════When We Return to the table═══════>

The party trudges through the dark forest. The horizon revealing the Dark Tower and danger ahead. The party leaves a trail of prints left in the soft, marshy terrain. With each step a stirring tension. Each squelch of the mud is a ticking clock. Then a silence falls over each of you like a veil in this moment. Through a clearing in the wood you catch a sight. You see through gently falling snow a statue, no a sculpture, no something much worse.

You bare witness to several Silveraxe soldiers suspended. These soldiers are half-sunk in mud and in frozen animation. Each face and body twisted and solid in terrified suspense. They sit still gazing up toward the tower. Their gaze is lost but vigilant, direct and horrified.

▬▬ι═══════Loot!═══════>

This was quite a haul of loot. I am listing what was recovered. Some chose to take on boons or ability score upgrades in trade for some of these items. I trust you, your notes and your human-judgement. As an orbualr machine form another time, I still don't fully understand humans, elves or dwarves. I will continue to studfy and monitor your activities. Your gains are listed below.

  1. Wand of Seven Sorceries

  2. Sunken Coins: 3,000 gold in old, verdigris-flecked coins (unusual markings of ancient Oscirath kingdoms)

  3. Emerald dust: Enough to coat a 5 ft square, glimmers in moonlight

  4. Forest Pearls: Small greenish pearls (worth 200 gp each), harvested from deep forest pools long abandoned

  5. Vineblade (+2, sentient)

    • A longsword whose hilt is entwined with living ivy.
    • Can cast Entangle 3/day (10 ft radius, centered on blade).
    • Whispers warnings when danger approaches.
  6. Cloak of Autumn Leaves

    • Appears as ordinary brown and red leaves.
    • Grants +1 AC and advantage on stealth checks in forest terrain.
    • Can cast Pass Without Trace once per day.
  7. Bow of the Hidden Grove

    • +1 to hit and damage.
    • Arrows fired from the bow seek weak points in foliage-covered targets.
    • 1/day can shoot a spectral arrow that pierces magical concealment.
  8. Emerald Scale Bracers

    • Bracers of natural AC +1.
    • Can use 1/day to gain resistance to poison or acid (the green dragon’s breath).
  9. Seed of the Old World

    • Tiny green seed that, when planted, grows into a tree over 24 hours.
    • Can be used to create temporary shelter, entrap enemies, or hide objects.
    • Once per week, the tree can animate as a 1 HD treant for 1 hour.
  10. Mirror of the Forest Depths

    • Polished obsidian mirror showing hidden paths, illusions, and creatures of the forest.
    • Can cast Detect Magic 3/day.
    • If broken, the fragment whispers secrets to those who touch it.
  11. Mossheart Amulet

    • Grants +2 to Nature or Survival checks.
    • 1/day can cast Plant Growth in a 30 ft radius.
    • Occasionally glows faint green near danger or treasure.
    • Gemstone Eyes of the Owlbear
    • Can be set in eyes of statues or mounts to animate them temporarily.
    • Elven Carvings
    • Tiny figurines, detailed to appear lifelike. When placed on a pedestal in moonlight, glow faintly and whisper directions.
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